Press Kit
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- TITLE
- Neon Encounter
- PLATFORM
- iPhone, iOS 15+
- DEVELOPER
- FLVN
- PRICE
- Free
- GENRE
- One-thumb arcade
- RELEASE
- To be announced
- MODES
- Story (7 nights) + Forever Night
- IN-APP PURCHASES
- None at launch
- ENGINE
- Unity 6
- CONTACT
- press@neonencounter.com
DESCRIPTION
- ONE LINE
- A homesick alien has seven nights to lift twenty power cores off a 1987 suburb, and keeps stopping to pick up boomboxes he does not need.
- SHORT
- Neon Encounter is a one-thumb arcade game set over a sleeping 1987 valley. Drag to fly, hold the beam to lift power cores out of gardens, car parks and fields, and stay ahead of a manhunt that gets better at finding you every night. Finish the story and the valley keeps going.
- LONG
- Neon Encounter is a one-thumb arcade game for iPhone. Summer 1987: a teenage alien who learned this planet from its late-night television comes to visit on purpose, and his ship breaks up on the way in, dropping the twenty power cores it needs to fly across Kestrel Valley. Every night he goes back down for more of them. Every night the valley gets better at stopping him, from police spotlights to a helicopter with a name to a roadblock run by people who are not officially there. And every night he also takes something he does not need at all: a boombox, a VHS deck, an arcade cabinet. He is not robbing the place, he is a fan buying souvenirs. Free, with no account and no network connection required.
ART

NEON

ENVIRONMENT · KESTREL VALLEY

THE MOTHERSHIP


THE SAUCER

LOGO
Screenshots ship with the launch build. Captures from the final version will be posted here at release. Until then, email press@neonencounter.com for the current build, art at full resolution, or anything else you need.